Showing posts with label game. Show all posts
Showing posts with label game. Show all posts

Monday, October 5, 2009

Last week on Unspeakable Evil


I review many things and will continue to do said practice on a regular basis (as I will continue to do this practice of updating this blog with links to that blog); and Vyperchild reviews Kingdom Hearts 358/2 Days more in-depth.

And now, a random Calvin & Hobbes:


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Thursday, September 24, 2009

Still the best video game intro ever conceived

So simple, and yet, so brilliant.
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Monday, September 7, 2009

Space Cat


Was in a 48-hour game making duel with someone over the weekend. The theme was 'growth', and here's my entry, Space Cat. Would have liked to spend more time on it than I ended up doing, but oh well, might expand on it later. Enjoy.

P.S. The challenger, Overkill's, entry here.
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Tuesday, August 18, 2009

How do I shot fire

More nothings. Full post

Game news!


Haha, I lie. I'm not ready to show you more Eclipse. I'm not ready to show you any Corridors of Wrath, either - yes, another game I have just been inspired to create. Completing one game before starting up another is for clearly for the incompetent. Oh alright, I'll let you puzzle over this pointless tidbit, just to irritate you.
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Saturday, August 1, 2009

Eclipse, eh


Haven't touched it in a while due to general business (as in, being busy, not making some sort of money). I'll get back on it soon, and hopefully have some significant, uh, stuffs. Nothing much changed since the last time I posted it up, but what the hell, here it is again: http://www.mediafire.com/file/ijmmq1ndjig/BOXES.exe

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Sunday, June 14, 2009

Demo #3: stuff


Blah blah blah blah. No, really. Full post

Pointless demo #2: now includes sound and death


See title. None of the music is mine, unfortunately. They're just placeholders, so don't go calling thief, either. Let me know if something bugs up. Click.
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Saturday, June 13, 2009

Hooray for pointless demos!


Left/right to move, A/S for Day/Night and X to jump. I know there's nothing there, but I thought I would post it anyways, for kicks. The next one will likely show a fair bit more. Clickity.
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Game Makin'


So, I was making this game about a guy who explodes. But then I hear about this and this. Kind of puts a damper on things, even if I thought of it first! So now I'm working on something else. It's called Eclipse, a puzzle platformer game where you switch between two characters to get two parts of a key, allowing you to advance to the next level. What happens on one screen directly affects what happens on the other, but I won't go into speficics just yet. I'll keep my progress updated on this here blag.

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